
As the only survivor of what was intended to become humanity's final take a position against the undead lots, Alice must return to where the headache began - Raccoon Town, where the Umbrella Corporation is certainly collecting its forces for a last hit against the only staying survivors of thé apocalypse.

The filmmakers know how to produce these features and get people to spend their hard-earned cash on them. There's one clear reason why these films are made. Besides a rotating supporting cast, the films are all structured the same way. Seriously, in every film Umbrella spies on Alice & company, attempt to take her down, and have a big confrontation towards the end. Isaacs and now adding pretty much the exact same character in Albert Wesker, the Umbrella Corp doesn't do anything they haven't already done in the series. And sadly it feels like some scenes are ripped right from the video games without any extra CGI or effects done.Īs if you weren't already tired of the Umbrella Corp being at the forefront of each and every one of these films, they once again make their unwelcomed presence felt. While there are some moments of brilliant B-movie fun, 'Afterlife' is just more of the same. Anderson was really wanted to exploit that version of the medium and give the audience it's most visceral film to date in the franchise. The film begins with CGI filled action sequenced that is flooded with unnecessary slow motion camera work. 'Afterlife' feels way more like video game on screen than it does a film by itself. They are meant to be adaptations and not just another installation into that franchise.

They call these films video game adaptations for a reason.
